Tuesday, March 24, 2009

NPD: Wii and DS Destroy February

Nintendo's systems outsell all others again. And Wii Fit is officially unstoppable.

The NPD Group released February videogame sales figures on Thursday and, somewhat predictably, Nintendo's systems again stole the show. On top of that, sales of key Nintendo titles like Wii Fit proves that when it comes to shelf life, nobody can touch the company's software.

Wii sold 753,000 units for the month to take the number-one spot. DS grabbed number-two with 588,000 units sold. Xbox 360 pulled in another 391,000 gamers. PS3 another 276,000. PSP 199,000 and PS2 131,000.

The top-selling game for the month was Wii Fit with a whopping 644,000 units sold, according to NPD. For the record, Nintendo's exercise program shipped in America last May -- nearly a year ago. With February totals considered, accumulative U.S. sales of Wii Fit are now higher than those for Grand Theft Auto 4 and Halo 3 on Xbox 360. Don't forget -- Wii Fit costs $89.99, too. Whether you appreciate the software or not, it's hard to deny the success of Nintendo's strategy.

Capcom's Street Fighter IV grabbed the second and third selling spots on Xbox 360 and PS3 respectively with 446,000 and 403,000 sold. In fourth, Wii Play, with another 386,000 sold. The title and its controller pack-in has sold more than 10 million copies in America. Killzone 2 managed to suck in 323,000 players for the fifth spot. Mario Kart took sixth with 263,000 sold. Call of Duty: World at War for 360 fragged 193,000 players for seventh. The eighth top-seller went to Mario Kart DS with 145,000 units. Ninth to New Super Mario Bros. with 144,000 in sales. And Guitar Hero: World Tour for Wii rounded out the top 10 with 136,000 in additional units sold.

"Wii Play mini-games are fun and they get people playing together," said Cammie Dunaway, Nintendo of America's executive vice president of sales and marketing. "Even if you believe people are buying Wii Play solely for the controller, that indicates that there are now more than 10 million people who have an extra Wii Remote controller in their homes. When added to the 12.7 million Wii Remote controllers that have sold separately, this reinforces the growing 'social gaming' trend we have been seeing where friends and family use their Wii games as a social hub – both in person and online."

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